Course Syllabus for SCRATCH
June 11 | Concepts in Computing |
June 18 | Scratching the Surface: Stages, Sprites, and their Properties |
June 25 | Story Time: Sequencing and Event-Driven Programming |
July 2 | Fourth Of July Holiday |
July 9 | Mazes: Designing and Programming an Interactive Game |
July 16 | Getting the Picture: Computer Graphics |
July 23 | Archery Game: Conditional Control |
July 30 | Scratch Project: Student Collaboration |
August 6 | Putting it all together: Project Possibilities |
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