Course Syllabus for SCRATCH
June 13 | Concepts in Computing |
June 20 | Scratching the Surface: Stages, Sprites, and their Properties |
June 27 | Story Time: Sequencing and Event-Driven Programming |
July 4 | Fourth Of July Holiday |
July 11 | Mazes: Designing and Programming an Interactive Game |
July 18 | Getting the Picture: Computer Graphics |
July 25 | Archery Game: Conditional Control |
August 1 | Scratch Project: Student Collaboration |
August 8 | Putting it all together: Project Possibilities |
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