Course Syllabus for SCRATCH
June 16 | Concepts in Computing |
June 23 | Scratching the Surface: Stages, Sprites, and their Properties |
June 30 | Story Time: Sequencing and Event-Driven Programming |
July 7 | Fourth Of July Holiday |
July 14 | Mazes: Designing and Programming an Interactive Game |
July 21 | Getting the Picture: Computer Graphics |
July 28 | Archery Game: Conditional Control |
August 4 | Scratch Project: Student Collaboration |
August 11 | Putting it all together: Project Possibilities |
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